ISNFIL launch and Q&A extras

I Shall Never Fall in Love is now out in the UK!

My chronic illness makes events very difficult, but I was able to figure out an immune-safer signing with the wonderful Portobello books (coming in to sign before shop opening!) …

The dedicated and extra signed copies both sold out, thank you!!

…as well as a UK virtual launch with the excellent Lighthouse books, and cool and famous author host Lex Croucher. Thanks so much to everyone that came - there were lots of questions we didn’t get to, plus a few FAQs I’ve been getting, and I thought it’d be nice to collect and answer those below!

First: Enthusiasm is everything

One thing we discussed in the event is how making a graphic novel with a publisher differed from self-publishing and webcomics, and I said it was basically the same.

What I meant really is that the process is really similar, but of course the reaction - no longer getting live updates from readers and excited comments - is totally different! So after the experience of working privately on this book for so long, every comment, message and photo from people who’ve got their copies or are excited for the US release are all massively appreciated.

The author St John Starling recently said on a post that “Evidence that other people are interested in a project is vital to its survival” - he was talking about indie projects, but as a disabled author who’s mostly bedbound and not able to be out at book events or conventions, that’s definitely true for me, too!

Update: US edition release

I had quite a few messages about the US/ Canada edition, where the date changed and it was sometimes sold out. I found out there’s been a delay in the books literally arriving on the boat, so the release will actually now be November 19th. But pre-orders are open, and existing pre-orders should just be updated! Thank you so much to people waiting.

Q&A extras: on writing and making comics

* From James - How do you deal with pages which seemed simple in the thumbnail stage but turned out difficult?

I draw quite a lot at the first thumbnail rough stage, so usualy know when a page will be a nightmare. I just think ‘oh that’ll be a problem for future Hari’ and then curse myself later.

Here are some pictures of classic ‘I’ll figure that out later’ background nightmares I left for myself while making this book.

* From Haleandwellmet - question: At what point in the idea process for a story do you decide 'this is going to become a graphic novel' as opposed to any other medium or even just an idea you dont develop further?

Usually every story that gets past first scraps is something I really love and want to keep developing fully! Even when I’m just imagining first ideas, I know whether I want an idea to be comics or prose. The storytelling is a different mode in my brain - you can just fit less scenes in a graphic novel, but there’s this massive amount of atmosphere and emotion the visuals and body language coming across. Each medium has different strengths, and I end up wanting to tell different kinds of story with each.

* From Sally - I absolutely love the multitude of wonderful representations in your stories (…) do you also consider the various potential neurodivergences of your characters?
 (…)

Yeah, there are definitely certain stories where I am considering that quite consciously, and others (like ISNFIL, actually) where I’m just thinking more broadly about how different characters might think or be able to approach things.

To some extent I like leaving neurodivergence - and queerness - up to the reader to interpret in the stories themselves, to open up ways people could read them. Both seem like such broad spectrums with such a wide range of experience, and with different unexpected places those experiences might converge or relate, which I find really interesting.

* @ThetarotibleWitch- fun first, what your fave outfit and fave food you’ve ever drawn (hopefully it’s published)? Serious- what was the evolution of discovering fae emotional flora in Finding Home? Would love to hear about the research process as well!

No idea about favourite outfit, I think I’m always chasing being able to draw outfits better. Favourite food I’ve ever drawn is probably just everything in Finding Home, that was almost all things I was specifically wishing I could make and eat at the time.

And the flower meanings in Finding Home are a combination of victorian flower language and other global symbolisms, particularly South Asian. I’m afraid any notes keeping track of the exact (many) books or web pages I used seem to be long gone, as it was about 8 years ago now, which is strange to think about! Nowadays I try to keep track of research stuff much better.


Q&A extras: on writing historical settings

Using real places?

* quizzicalqueek - I wondered how much of the setting is based on real places (…) I've been to Peaslake and Chilworth and it was fun to see them referenced. Does your Chilworth Manor reflect the real one, or did you change it for the novel? Did you have a particular hill in mind for them to climb in Peaslake?

In the event, Lex asked about whether I use real buildings (the answer is no, I spend WAY too long making them up).

In terms of place names, those are all taken from real-life Surrey, it’s cool to see someone noticed! But I like things being one step from reality, so they’re combining names with other references I thought worked nicely with the plot, and it’s not one particular hill or to do with the real Chilworth Manor at all - I just thought chill+worth were appropriate for the story.

Chronic illness in old books

* quizzicalqueek - I'd be really interested to hear your thoughts on how chronic illness is portrayed in Austen and similar works, and if/how that affected how you wrote Eleanor's father

Okay… I have an essay of thoughts on this and will try to be brief! I think there are absolutely Austen and other classic books (and adaptations!) that do have chronically ill characters painted as hypochondriacs.

I can’t find it now, partly because there are loads, but I read a very interesting journal article about the portrayal of chronic illness in Jane Austen novels while I was making this book. One thing it suggested was that the author becomes more sympathetic in her later books like Persuasion, at a time where she herself was becoming seriously ill. (Which I think is true! I find the bedbound character in Persuasion really interesting.)

In this book, I was interested in taking the more ‘silly’ ill character trope and making it a bit clearer that he does have physical health issues on top of anxiety problems he can’t help. But this book’s kind of from the younger generation’s point of view, and doesn’t explore it in a lot of depth - it’s something I’d LOVE to explore fully in a future book.

Honestly, characters having serious, lifelong health issues that doctors can’t help with seems way more common in 19thC literature than modern media. As one of the many millions of people who lives with severe chronic health issues every day, it’s definitely part of what interests me in the period.

Unexpected history facts

* From Lynn - what has been your most favourite and unexpected fact - or thing to draw - that you’ve uncovered about the time period?

In the event I talked about how much Black and queer history was new to me, and why I wanted to put it in the back of the book. (There’s an illustrated summary of the history section here!)

But on a less serious note, some of my favourite more random facts are about how dark it was pre-electric lighting, but people still just read and moved about in the dark.

Parties got held on the full moon so you could walk home easier in the dark. And you see a lot of lower wall panelling/ dado rails in old buildings here, because pre-1800s (before this book, really) chairs would be kept against the wall until they were needed and pulled out, so you didn’t run into them in the dark of candlelight.

More historicals…?

* From Emma - do you have your sights on any other historical time periods to explore for a future graphic novel?

Because I’ve been researching this specific time, my biggest historical interest right now is only 20 or so years earlier, towards the start of the Napoleonic wars, and I’ll use this chance to post some teaser pics of an idea in progress…

I also love the idea of incorporating Renaissance European fashion and energy into fantasy stories that are more specific than general-faux-medeival, but combined with other historical cultures and modern elements.

But both of the big ideas pictured are still cooking, and most of the art for them is only on Patreon for now!



Shortbox 2024: vibey queer fantasy comics, and other recs

It’s the online comics event of the year: Shortbox online comics festival is upon us, for the month of October ONLY.

These are pretty specific to my own tastes, but there are a huge variety of genres, vibes and stories from some of the most exciting comics creators around, really showing off the incredible possibilities of the medium.

There are a LOT more I want to get and read, but wanted to shout out a few I’ve read and particularly enjoyed so far, while they’re still available…

1. FANTASY-ISH: Magical, vibey / dreamy (and queer)

Mythic, historical, romantic-feeling

Last crane / Narsid

Just beautiful colouring in a way that really serves this dreamy, emotional story, where someone lives in the wake of their divine partner leaving the earth.

Blade of the Fane / Theo Stultz

Last year this artist did ‘A Quiet End to the Mundane Age’ - both are very atmospheric, slow-paced historical-ish romance/ fantasy, which took me a bit to really get into, and then I LOVED. Once it’s in the swing, the romance is just 2 people drawn to each other that works great, and the dramatic moments hit SO hard. Also just some incredible swords and buildings and colours.

The creator also made an amazing retro looking trailer I truly can’t get over. Should I learn animation? I have plenty of time for that, right?

Compelling, emotional storytelling

Curtain falling / Marty Tina G

Someone is stuck in a fairytale dream that isn’t all it seems. This artist makes lesbian comics with just really good plots. A really good demonstration of how you don’t need every panel to be intricate to tell a compelling story, and another comic that makes me want to drop everything and change my style completely.

Home by the rotting sea / Otava Heikkilä

Two women sent to live with giants adapt to a new life. I think one of my new favourites of Otava’s comics. He has such an interesting, singular voice, unlike anything else I’ve read, and so emotional. Gorgeous and heartfelt and brutal. A beautiful, slow exploration about community, climate and conflict.

Abstract, visual-focused, futuristic

Death fiddles and we dance / Deb JJ Lee

The main character wakes up hundreds of years after their planet was destroyed, on a scavenger ship that’s preserving the life inside. The panelling gets almost totally abstract in a really interesting way that stays admirably readable. Beautiful and decorative

Clair de Lune / Xulia Vicente

The way this comic and colours are done - going in and out of B&W - makes the music feel incredibly magical!! What a powerful visual representation of music!!

I loved the accompanying playlist, too. I played clarinet in orchestras for many years before having health difficulties - so this very visual, at times quite abstract comic was very close to my heart.

2. OTHER GENRES!

HORROR. DISTURBING

Impasto / SJ Miller

You want to read a messed up comic? Have I got the one for you. Edwardian house, homoerotic vibe, really well-crafted story, incredibly disturbing horror.

FUN AND SILLY

Pretty good wizard / Claire Weber

Great. Just really good. Everyone should read this. horseshoe crab is my new favourite character ever

Hearth’s haunting / Jean Wei

Sweet! Comforting! He’s just been through a breakup! AND HIS STOVE IS HAUNTED!

Alas / Sajan Rai

Sajan makes incredibly funny comics full of the most awful little guys you’ve ever seen. Fun but not in a cosy/ comforting way, more “warning (/ advertising) for gore and shakespeare snacking on teeth”.

Last on this list, but the one I IMMEDIATELY went to buy and read first, and it did NOT disappoint. Sajan is one of my favourite artists, and I’m not sure it’s fair that he’s so good at comics, too.

Queer graphic novel recs, summer 2024

Summer graphic novel releases I’ve been reading - with queer themes, creators, or characters!

Brownstone

This might be my favourite graphic novel I read this year.

A young teen who’s never known the Guatemalan side of her family is left alone with the dad she barely knows - and can barely speak to in broken Spanish - for a whole summer as he does up a house. She starts out reluctant and surly, feeling like an outcast in the Latin American neighbourhood (it’s hard not to feel like ‘try to connect!!!’ but that’s literally the whole point and she’s 14).

Read because I love this artist and it was even better than I expected. Super-strong cartooning, beautiful flow to the pages. The little moments of connection that overcome cultural and language differences were so beautiful. The plot was great and made me cry. Honestly just such a fantastic book and piece of comics!!


The Ghostkeeper

The main character does his best to coach ghosts through therapy instead of forcibly exorcising them, which people in the local town DO NOT LIKE.

The world works well and the portrayal of the character’s burnout hit very hard! The feeling like he’s drowning trying to help people and just can’t do enough is done really well.

Read if: you want something sweet, comforting and focused on mental health. (I think some people who liked the sweet parts of Finding Home might enjoy this!)


The Gulf

An extremely expressive book that captures a 00’s teenage runaway, yearning after a way to break out of the confines of society, and live with nature without causing harm.

The teen emotion felt SO real I personally found it frustrating - there’s an aimless ‘Catcher in the Rye’ or ‘Into the Wild’ quality to this book, which aren’t stories I personally vibe with. But I think my frustration speaks to De Souza really hitting something deep and real about childhood and human behaviour.

The small moments of the MC connecting with people and nature felt really beautiful, and so did the adults’ advice and refusal to belittle the teens’ concerns.

Edit: I’ve now also just read Ash’s Cabin by Jen Wang, who did The Prince and the Dressmaker. I feel bad for authors with similar books released at similar times - the style is different, but it’s actually a slightly similar story/ themes but set in present day California and focused on one nonbinary main character - who is more capable and engaged rather than aimless.

Ash feels like they’re the only person who cares about the climate or feels deeply about things, and goes out to survive in the wilderness.

There’s more of a specific focus on real survival and ethnobotany, and the art style is more realist and contained - and very beautiful!! It makes me want to go do a whole graphic novel in watercolour. It doesn’t get deep into the MC’s gender feelings, but I love how much it engages with the difficult reality of the wilderness.

Both reads for: young people, anyone feeling aimless and frustrated, or wanting to break away and find another way to live with nature.


DeadEndia 3

Finally out in the UK, this is the last part of Hamish Steele’s graphic novel trilogy (if you only watched his Netflix show, this volume finishes out the story!)

Extremely fun and silly and warm, while also throwing out nuanced, complex thoughts about queer solidarity and community through the medium of really tight jokes and one-liners.

Hamish’s cartooning is a delight, a read I would recommend to anyone that enjoys fun.


Don’t miss - happening now & coming soon:

Ruin of the House of the Divine Visage - just over a week left on this Kickstarter for a lovely hardback that probably won’t be reprinted!

One man glimpses another’s face in a monastery housing a god where it’s strictly forbidden. The story is SO engaging, the emotion drove me slightly nuts and the worldbuilding is incredibly cool. It’s a webcomic and you can read the start online too:

Buuza! Volume 5 - just about to launch, including bundles for new readers and cheaper earlybird books.

This fantasy slice of life/ queer drama webcomic was recently nominated for an IGNATZ, and with good reason. It has a really fun, easy to read manga/ telenovela feel, but the plot’s also been building together and things are really kicking off at this point in the story. Personally I’m massively excited to have this in my hands.

How do you write a choose-your-own book? Interview about INTO THE DUNGEON and TOWER

I recently did an interview with the Polish publisher of Into the Dungeon and Into the Tower, where I got to talk about D&D, fantasy inspirations, ancient ruins, and the horrible maps I use to try to keep track of the choices in my gamebooks. It was translated into Polish for their own release, but I got permission to post the English version - here it is below!

All book photos from the Polish publisher Muduko’s website!

Interview with Hari Conner – the author of Into the Dungeon

In early June, the choose-your-adventure book „Into the Tower” had its Polish premiere. We took this opportunity to ask Hari Conner – the author of this exceptional gamebook – a few questions.

First of all, tell us what encouraged you to enter the world of choose-your-adventure books when you decided to write your first gamebook, „Into the Dungeon”?

illustration by Letty Wilson

I really love the immersive feeling when it’s your own character exploring a new, unknown place. I played old-school gamebooks like Fighting Fantasy as a kid - they were more like puzzles, with lots of dice rolling and killing monsters.

I wanted to write my own kind of gamebook with more story, and very easy for beginners to understand. Personally I also love weird monsters and non-fighting options in D&D, and games like The Witcher and Baldur’s Gate. So I wanted to have choices for thinking or talking your way through situations as well - or even listening to the monster and siding with them.


Fantasy inspirations

Your gamebooks are set in a dark, mysterious and dangerous world full of secret passages and magical artifacts. Is there any particular reason why fantasy is your genre of choice?

I always loved fantasy since I was a kid - I read Lord of the Rings very young, and a lot of a British kids’ fantasy series called The Edge Chronicles. I loved the dungeons and dark parts, as well as the ordinary characters who really just cared about people and nature, instead of being big strong fighting heroes.

All fiction is already made up, so I always feel, why not make up exciting, impossible things. When you push fiction into a completely different world, sometimes the more abstract setting can let you tell stories that are more about the feelings, whether that’s complex emotions or just anticipation or curiosity.

What inspires your writing the most? Are your books inspired by your favorite authors and books, or is the universe you’ve created  purely a work of your imagination?

Well it’s imagination, but of course every fantasy book I’ve ever read feeds into that - as well as sci-fi, horror and romance, videogames and tv. I wrote Into the Dungeon not long after reading Ursula Le Guin’s Earthsea books - the story isn’t similar at all, but I was inspired because I found the atmosphere and writing so absorbing.

I’m definitely also inspired by real-life strange animals, myths and history. I live just outside Edinburgh, where the castle, cobbled streets and mysterious underground dungeons and tunnels are just part of the city.


Favourite characters?

Playing „Into the Tower”, readers can create their own hero or pick one of four pre-made characters. Is there a character you like the most, for their story or any other reason?

I love them all for different reasons! The thief is a good character if you want to feel really cool while you play. The sailor has a storyline that involves strange magic, which I love, and the most emotional endings, which a lot of readers have told me they really enjoyed. The acolyte has the biggest fantasy ‘end of the world’ main character plot, which I think is great as a later playthrough. And, the libertine is kind of an idiot who did stupid things for love, with charm as their only skill - that’s the kind of character I would play in D&D, so I find that very fun.


Working with illustrations

You are responsible for the story of „Into the Dungeon”, but you were also involved in the process of illustrating the book.  What gives you more satisfaction – spinning all sorts of crazy tales, or creating wonderful art?

illustration by Sajan Rai

I like them both, but actually one of the most satisfying things about these gamebooks is getting to work with some of my favourite artists ever for the guest illustrations. Of course, I enjoy drawing what I wrote. But it’s so cool to bring in an artist to do something they specialise in - for example, Sajan Rai does incredible, fascinating weird sci-fi drawings, much more inventive than anything I could have done. It’s so exciting to see the other artists come back with art that transforms the page into something amazing, or adds a completely new angle. 


How do you write a gamebook?

How are your gamebooks made, and how long does it take? Since a gamebook is not your standard book, could you guide us a bit through the whole process?

For all my books, I usually spend years thinking about it and writing down notes or scenes in between other work. Eventually, I have so many small parts written that I have to make it properly, and spend a few solid months intensely connecting, writing and editing it all. I usually draw the characters and setting early on to work it out.

I make a very big complex ‘map’ alongside writing the book, to show all the different options. When the story is written, there’s then a lot of playtesting with friends to make sure it works and feels fun to play, and the map helps with this - so making sure that if you met a particular character or picked up a certain item, you get special scenes, or maybe even a different ending.

EXTRA GAME DESIGN INFO: The purple arrows are a new layer in photoshop which I use for tracking planning eg. ‘what did X playtester do?’ ‘what routes can Y character reach?’ or ‘which areas can you get to with Z item?’ Other layers are colourcoding for where illustrations might be good, endings that might want revising or cutting, or ‘gates’ where you need a certain eg. logic or strength score to choose an option.

The map helps me think through how the game works - making sure certain pages are easy to hit (or miss), and that only certain characters can access certain areas - so if you play all 4 of them, you end up having to choose a different way to get inside every time.

It looks complicated here, but it helps make it easy to playtest so that in the final, everything goes smoothly and feels intuitive! You picked a strong character? Of course you should be able to jump over that wall. Kissed someone or met the king of woodlice earlier? Now you can access another scene with them later. Picked up [REDACTED HORRORS]? You can’t escape them now! etc.

The final thing is drawing and hiring artists for extra illustrations - I often have dream artists in mind while I’m writing it, and I was very lucky that almost everyone I invited said yes!


Life as an author

How often do you think about your readers while creating your story? Do you aim to invoke any particular feelings, and do you often check how people receive your books?

In this kind of book, thinking about readers is definitely important to make sure choices feel ‘earned’ and not frustrating. I definitely remember reading other gamebooks where you turn left and die suddenly with no warning! And I think it can be fun to read a scary warning, then choose to go into danger anyway. So having lots of play-testers helps to make sure it all works smoothly and feels fun, and to find out what people find most exciting.

I also think you have to follow your heart as a writer, too - it’s good to take trusted feedback, but trying to please every random person will never work. So I try not to check online reader reviews too often, even though the reviews have been very lovely! But it’s always amazing when people send messages to me directly, or tag me in social media posts telling me about what they did on their playthrough or how much they liked it. I love that people sometimes read the books out loud so their friends or kids pick the choices, or draw characters and make backstories!!

Reader review from amazon…

Writing gamebooks is hardly your only activity. What else do you enjoy doing?

The other part of my job is actually writing and illustrating historical and fantasy comics, mostly with a romance plot, so that’s the main thing I do every day. And as you can probably tell, I love reading and games! I’m disabled so it can be difficult, but I also like to find places I can travel with my wheelchair - I love to visit forests and old buildings and ruins, if I can find a way.

What next?

„Into the Tower” is your second gamebook. Are there more in the works, and if so – do you plan to expand on the existing universe, or create something brand new and unexpected?

Actually, at the moment I’m working on a vampire romance gamebook for adults, which is very different!

But I also started notes a while ago for a sci-fi/ fantasy gamebook that’s more similar to the others - also suitable for young readers, and also choosing from several characters with different skills. It’s the same universe, but on different planets. I’ve always loved stories exploring dark and abandoned spaceships, I think it’s actually very similar to a dungeon crawl in atmosphere, and has so many exciting possibilities.

Both of those are in very different settings, but I do have ideas for regular books set in the same fantasy world as Into the Tower, which I hope I get to publish one day, too…


Fantasy for everyone

While translating and editing the Polish edition of „Into the Dungeon”, we’ve made sure that every person can easily immerse themselves in the role of a chosen character.* How important is it to you - a non-binary person - to promote such actions?

*(Polish is a very gendered language, so in the translation, asterisks are used instead of gendered endings so the reader can use any inflection they feel comfortable with.)

When I was younger, the main character in my favourite books and games was never like me, and I didn’t feel welcome in comics and gaming shops or clubs - which can both be a big problem for women and other groups, too.

When games do have more gender options, including for me non-binary options, it’s a huge relief to feel like you’re actually allowed and welcome to be part of that world. It’s hard to describe how different it feels. I definitely wanted that to be a part of my own gamebooks! Part of the fun is imagining your own ideas for your character and exploring that world as them, and I strongly believe everyone should feel included and welcome.


The Polish-language editions of Into the Dungeon and Tower are out now from Muduko publishing!

Find out more about the English versions: Into the Tower || Into the Dungeon || or the German-language translation.

My favourite stories about: THE DEEP

I’m starting preliminary work on a project about the vast ocean, its fathomless depths, and being drawn inexorably down into the dark - as well as thinking about the futility of the imperialist mindset trying to ‘conquer’ nature. Here are some of the books and games me (and co-writer Letty Wilson) have been most obsessed with the ideas in, and I found particularly inspirational on the theme of having a wet, bad time.

BOOKS

QUEER OCEAN HORROR: Emmett Nahil’s From the Belly

A man is cut still-living from the belly of a whale and kept prisoner on a ship where things rapidly start to go wrong and get weird.

Emmett writes queer horror that explores the beautiful and terrible, obsession and the body. Read for ominous growths, portents and prophetic dreams; doomed imperialist arrogance about whaling; and a hot mystery guy who, like the sea, may not be able to love you back.

You can pre-order direct from Tenebrous Press (it’s out May 30th apparently) to support a cool horror small press as well as a cool indie author.

* Full disclosure note: I hired esteemed horror nerd Emmett for his game writing expertise to edit on previous gamebooks (Into the Tower) because I really like his work!


NON-FICTION DEEP SEA: The Brilliant Abyss, by Helen Scales

Fascinating and extremely readable non-fiction about deep sea life, and a bit about the human forces threatening it.

I wish I was able to memorise all the facts from this and keep them in my brain - I ended up making my partner listen to big chunks of the audiobook, because I kept trying to recount all the information back.

Changed how I think about the ocean, and what natural landscapes we think of as ‘valuable.’


LITERARY SF EMOTIONS: Our Wives Under the Sea, by Julia Armfield

A woman’s wife comes back from a deep sea mission Wrong. A story about grief, endings and paralysing anxiety. Beautifully written prose, with a really compelling sense of the characters moving dreamlike through the world, unable to intervene in the inevitable.

On a personal level as someone with a severe chronic illness, the isolating helplessness of how it feels to have or watch a body and mind falling apart - with a system unwilling to help you - made a particular impression.

Really just a banger of a book, everyone I know who read it messaged me like ‘HAVE YOU READ THIS?’ and they were right to.


LITERARY SPACE SCIENCE: In Ascension, by Martin MacInnes

When an unexpected deep-sea mission gets weird and goes wrong, a scientist slowly follows the trail of anomalies into new deep-space exploration.

A sci-fi-later-on climate-y novel with a background of coming to terms with past abuse, and an awe about being part of huge, beautiful natural systems.

This book is philosophical, slow-paced and very interested in the science (listening to the audiobook and having a brief background originally studying astrophysics probably helped my enjoyment. Also warning for sea nerds, it’s only about the ocean at the start.) Not perfect & pretty long - you can honestly skip the first two chapters - but with moments of beautiful and interesting ideas, if you’re up for being patient.


SF HORROR/ THRILLER: The Luminous Dead, by Caitlin Starling

A ‘one last job’ dangerous cave-diving mission to get the MC the money to get off-planet, turned half-psychological horror as she realises her handler on the surface is holding back crucial information. Even as she starts thinking she sees things down in the dark, she crawls deep down into the alien planet, unsure if she’ll be trapped there.

This is cave- rather than sea- diving, claustrophobic, nightmarish and genuinely tense / scary (full warnings here).

The complex horrible lesbians and feeling of obsessively being drawn down into the dark absolutely changed me.


FANTASY WEBCOMIC/ GN HONOURABLE MENTION: Tiger, Tiger by Petra Nordlund

Truly one of my all-time favourite comics ever and I will use any excuse to talk about it, this is an incredibly drawn fantasy comic with a bonus cool and sexy ancient creature / wrathful, awful god brought up from the depths of the ocean in a diving bell.

Free to read (here), with the most awe-inspiring illustration, worldbuilding, queer idiots and extremely funny faces. What more could one look for in a piece of media, I ask you. If I could ever make something 1/10th as good as this comic, I would die happy.


NARRATIVE GAMES

IN DEVELOPMENT: Below and Behold

Felix Miall has been part of a team working on a game about a Clergyship of monks descending deep into the ocean. It doesn’t exist yet, but his ideas and art are always extremely inspiring - if you partake of social media, I strongly suggest following him somewhere so you know what he’s up to.

More pics on his:
- Instagram
- Twitter

* Full disclosure note: Felix is an esteemed beloved creator and deep-sea enthusiast colleague who illustrated on my previous gamebooks. We have both, by yelling about them to each other and through independent accident, enjoyed a lot of the media on this list.


TABLETOP HORRORS: Heart, The City Beneath

Felix was also the illustrator for Grant Howitt / Rowan, Rook & Decard’s RPG Heart, whose manual has the most lush and inventive and awful descriptions of being drawn inexorably downwards towards your doom.

It’s an RPG that’s very good at opening up its worldbuilding for the player or reader to invent more, rather than closing off creative possibilities.

* Another full-disclosure note: just remembered I also designed some pins for Heart, an exciting honour, because I really like Grant’s game writing.


SF SEA EXPLORATION: Subnautica

Actually more of an open-world adventure/explorer than the sort of narrative games I usually play, Subnautica’s atmosphere of being one very small person exploring a vast ocean blew me away.

After a ship crash, you’re trying to explore a planet underwater, looking for what happened to the other escape pods. The exploration and the terror of hearing or glimpsing a huge dangerous creature in the distance alone would make it fantastic, but you also gradually find other clues and audio files left behind and uncover a brilliantly evocative longer history of what happened on this planet and can complete the story.

The game spent a long time in development getting REFINED. A particular mechanic I absolutely love which emerged from that that is that there’s no guns, and almost no point trying to meet the leviathans that lurk in the depths with violence. It leaves you with this incredible impression of the unfathomable indifference of the natural world, how huge and untameable it is, and the need to work alongside as a part of it rather than against it.


MYSTERY SHIP / GAME OF ALL TIME: Return of the Obra Dinn

Me and all my friends’ favourite game. It’s 1807, you’re investigating a ship with all crew dead or missing to determine what fate befell them. Rendered in 1-bit, full of music I’m obsessed with, the game I most wish I could wipe from my memory to play again for the first time. If you can, avoid looking anything up before playing. I heavily blame this game (and The Terror TV show fictionalising the Franklin expedition) for the current fervour of my interest in ships.


Queer graphic novel recs, spring 2024

New comics & upcoming books I'm excited about (with queer characters, themes, romances or authors)…


On Kickstarter for one more week: The Second Safest Mountain

Otava Heikkilä has a really interesting project funding on Kickstarter RIGHT NOW

https://www.kickstarter.com/projects/quindriepress/the-second-safest-mountain

"The Second Safest Mountain is a story about leaving the mountain dedicated to sacred women, and the repercussions of entering the world below. When Aru ventures into the land beneath the mountain, they are soon confronted with what it means to leave the safety of being holy and beloved."

Otava's work is some of the most exciting in comics right now and I'm VERY excited about there being a print version of this visceral, philosophical comic!! A HARDCOVER, NO LESS!!



Just released: BUNT! Striking out on financial aid

Having a queer graphic novel coming out soon-ish in the strange world of mainstream publishing, I've been catching up on a few other recently-released GNs which are at the older / more plot dense end of ‘technically YA’. I especially enjoyed BUNT, which I haven't seen that much hype about, but it's so good???

Personally I do not care about sports, but this comic MADE ME CARE so much and actually yell out loud about the sports drama. Truly a testament to how well-crafted it is.

The premise is a college student has to put together a softball team and win one game to get a scholarship and be able to afford her fees... but all the possible student players are art school nerds.

It turns out I don't understand US art schools (apparently they actually have classes and learn things?? and I don’t know if I’ve ever seen anyone wear cat ears in an educational environment, so not all the nerd references land tbh.) That meant I was a little slow to get into it, but the MOMENT it got into the main Sports plot I was extremely on board.

It's written by Ngozi Ukazu who, if you’re not familiar, did the wildly popular gay sports webcomic Check, Please, and it’s drawn by Mad Rupert who does Sakana - so both of them are basically extremely experienced at comics and very skilled at the FORM.

The comic storytelling is just SO dynamic and strong and inspirational. I also enjoyed the underlying theme of “profit-oriented unis destroying a small town” and “it's genuinely fine to drop out”. And the way it was coloured was amazing, I want to study its low-contrast colour background secrets.


Some stuff to look out for, coming soon

If you're interested in a quiet, introspective look at growing up and exploring queerness through fandom, I’d really rec Sunhead by Alex Assan, out in May.

I also really enjoyed Molly Knox Ostertag's The Deep Dark, a sapphic YA graphic novel but definitely with an older/ darker tone than her other books that I found really compelling, out in June.

(Possibly paywalled but I've… also been enjoying her gay Sherlock Holmes fan comics that are very closely based on the books and short stories.)

And while the pages are only on Patreon right now, in late summer there's a new Quindrie press book coming called Ruin of the House of the Divine Visage that is VERY GOOD. Hard to describe, but it's sort of about forbidden love at a monastery where nobody's allowed to look at each others' faces, only the face of the god who lives at the heart of the monastery. Probably the best way to hear about the crowdfund is subscribing to Quindrie's newsletter.

Ruin of the House of the Divine Visage - preview from the webpage linked above, © Spire Eaton & Eve Greenwood

Favourite comics & graphic novels of 2023

Looking back, I read so many amazing comics this year, most of them new releases - below are my favourites I really recommend!


SIDEBAR IF YOU’RE AN AUDIBLE PERSON: my favourite Book Thing of the year was LIBRO.FM!! It’s an Audible alternative that works almost exactly the same but gives money to local bookshops. It’s now available in the UK (and US & Canada), the switch was extremely easy, I strongly recommend it as an easy thing you can do right now to make positive change!


Probably my favourite book of 2023

  • Boys Weekend - by The Nib editor and cartoonist Mattie Lubchansky

Our transfeminine main character gets invited on a "boys" stag weekend on a lawless vegas-like island in the already-happening near-tech-dystopian slight-future. With the same satirical, witty energy of the The Nib and its non-fiction comics (RIP), this book is extremely funny while also being very real about transness imo, couldn't recommend it more!!


Fun lesbian romance comics. Both about sports, now I think about it

  • Belle of the Ball - by Mari Costa (I also really liked her demon/bodyguard comic The Demon of Beausoleil)

This luso-brazilian artist describes themself as an ‘unhinged lesbian' and just does extremely well-executed, fun, queer, easy to read comics. This book is a YA lesbian romance - it's in a high school and has a love triangle, both tropes I usually hate, but in this case the author has made actually really good somehow. What a magic trick.

  • Grand Slam Romance - by Hicks (artist of various horny butch comics) and their wife!

Messy, silly, funny, everyone's-lesbians (magical girl?) baseball romance with a non-binary butch lead. Definitely 18+ humour. Honestly just very cool to see a mainstream publisher going for an adult romance like this, and I think there's more in the series to come...


Thoughtful and beautiful

  • Salt magic (2021) - Technically children's, very beautifully drawn with dark and emotional themes and a winding Ghibli / strange fairytale energy.

  • LIBERATED - A short, nonfiction graphic novel that simply tells the life of Claude Cahun, a genderqueer jewish artist active in anti-Nazi circles in 1920s-30s Paris.

The story is very movingly portrayed by Kaz Rowe, who is also non-binary and Jewish and makes comics. Kaz is probably better known for running an amazing and massively popular history youtube channel - they do really understandable (but wonderfully nuanced and researched) videos, and also helped with my next book's historical research!


Adult GNs about women with haunted energy

  • Daughters of Ys (2020) - a beautiful, dark retelling of an ancient celtic legend from Breton France. It may look like gorgeous kids' art, but the themes here are adult, dark and weird (and I loved them.)

  • A Guest in the House - by Emily Carroll, master of queer horror comics. A previous dead wife's presence seems to haunt Abby's life with her new husband - alternates between daily life in B&W and fragments of her vivid, unsettling dreams. I found the ending too abrupt, but otherwise this is truly a masterpiece of comics storytelling. Panels are so full of weight and emotion and dread. I would love for my panels to have half as much emotion as Emily Carroll's.

  • Cuckoo - I WAS OBSESSED WITH THIS BOOK. A girl develops weird abilities in an extremely stylish, graphic format that makes the most incredible use of comics as a visual medium. The panelling itself and use of shape lends itself beautifully to the emotions and dreamlike sci fi of the story.

  • The Many Deaths of Laila Starr - the avatar of death is sent to live in Mumbai and forced to live with mortality. A gem from the world of traditional comics (ie floppies, collected in a TP) which is not usually my area, but I tried out since I slightly know the writer (Ram V) from doing a book event together, and I'm SO glad I did. There's also a great review/ essay here by Ritesh Babu about mythic portrayals of death in comics and across Indian cultures!